Dukepope's blog about art, design, music and technology.

Posts tagged “computer

Video

Love & Theft: A Crazy Trip to Psychedelic Cartoon Land

This short film by German animator Andreas Hykade takes you on a spastic journey back and forth through cartoon history, with short detours via evolution and psychedelic trip.


A Synth Slap Bass Bonanza: Theme Music from the Classic Amiga Game Jaguar XJ220

This is one of my favorite classic computer game tunes, composed by Martin Iveson for the Jaguar XJ220 game on Amiga back in the early nineties.


Panasonic “Glider”, a 3D Animation Short From 1981

3D Animation didn’t really take off until the mid nineties – the real breaktrhough came with Toy Story in 1995, which was the first feature lenght computer animated movie. This movie clip, created by 3d animation pioneer Robert Abel in 1981 is surprisingly elegant and advanced, considering it was made almost fifteen years earlier. I love the placid and slightly mystical feel of this movie, enhanced by the VHS quality and the airy soundtrack.


Rymdreglage’s 8-bit Trip: A Lego Epic

This one defenitely ranks high on the Lego stop motion hall of fame. Swedish chiptune duo Rymdreglage must have spent ages creating this animation frame by frame. But the result is pretty amazing, I can not see how they could have possibly spent their time better.  I guess there is nothing more for me to say than to sit back and enjoy.


The amazing pixel art of Jim Sachs

Being born in 1986, I feel privileged to have grown up during the still primitive phase of the computer age, long before touch screens, crisp graphics and social media entered the scene. To me the pixelated computer images from my childhood have a strange beauty to them which can never be rivalled by today’s crystal clear ipad graphics. I guess it’s related with the limitations of the format, the low screen resolution and the limited colour palette. The limitations create a restricted stylistic framework, much like in traditional woodcut, silkscreen printing and stencil graffiti. It seems to me that the chances of succeeding in making something beautiful increases with the restrictions, perhaps making you less likely ending up in some stylistic blind alley.

Pixel artist Jim Sachs is an artist who stuck to his restricted medium even when the times changed – He still makes old school pixel art in the iPad era. A former American Air Force pilot, he got involved with the fledgeling computer and gaming industry in the early eighties. He started writing games for the Commodore 64, then got involved in the development of the Amiga (Commodore’s legendary gaming computer). His computer art from the late eighties and early nineties must be among the greatest achievements within the realm of pixel art. My first encounter with his amazing artwork was on my neighbour’s Amiga sometime in the early nineties, in the form of a desktop background called “Amiga Lagoon” (seen below).

Images from amiga.lychesis.net


The Rutt/Etra Video Synthesizer

Today’s sleek and soulless computer animations have a long and quirky history behind them. Steve Rutt and Bill Etra were two of the pioneers of computer animation, and revolutionized the field with their video synthesizer from 1972. In the somewhat surrealistic video below, Bill Etra himself explains some of the features of their synthesizer:

 

 

 

The people at airtightinteractive.com have made an amazing emulator of the video synthesizer, available for free here. Below is a sample image.